There could be several reasons for this issue. Here are some possible causes:
Incorrect settings: Check the settings for the geometry shader and ensure that they are configured properly to render triangles.
Data inconsistency: Verify that the data you are providing to the shader is consistent and correct.
Driver issues: Update the graphics card drivers as outdated drivers may cause rendering issues.
Lack of input: Ensure that the shader is receiving the correct number and type of inputs, otherwise it may not be able to perform its functions correctly.
Compatibility issues: Make sure that the version of OpenGL and GLSL you are using is compatible with your graphics card and operating system.
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Asked: 2021-11-27 11:00:00 +0000
Seen: 6 times
Last updated: Aug 20 '21
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