1 | initial version |
To implement the Discord Ping Command with the Websocket API, you will need to follow these steps:
Connect to the Discord Gateway using your preferred WebSocket library (e.g. ws
in Node.js).
Once connected, send a "heartbeat" payload to the server at regular intervals. This ensures that your connection stays active and prevents the server from disconnecting you due to inactivity.
To send a Ping Command to the server, you need to send a payload with the op
field set to 1
and the d
field set to a unique integer value (the "nonce"). This tells the server that you want to receive a corresponding Pong response with the same nonce.
When you receive a Pong response from the server, you can compare the nonce value in the response to the one you sent in your Ping payload to ensure that the response is valid.
Here is an example implementation in Node.js using the ws
library:
const WebSocket = require('ws');
const ws = new WebSocket('wss://gateway.discord.gg/?v=8&encoding=json');
let heartbeatInterval;
ws.on('open', () => {
console.log('Connected to Discord Gateway');
// Send an initial identify payload
ws.send(JSON.stringify({
op: 2,
d: {
token: 'your_bot_token_here',
intents: 513, // Replace with your bot's intents
properties: {
$os: 'linux',
$browser: 'my_library',
$device: 'my_library',
},
},
}));
// Start sending heartbeats at intervals specified by the server
ws.on('message', (data) => {
const payload = JSON.parse(data);
switch (payload.op) {
case 10: {
// Received a hello payload, start sending heartbeats
const { heartbeat_interval } = payload.d;
heartbeatInterval = setInterval(() => {
ws.send(JSON.stringify({ op: 1, d: Date.now() }));
}, heartbeat_interval);
break;
}
case 11: {
// Received a heartbeat ACK from the server, do nothing
break;
}
default: {
// Handle other payload types here
break;
}
}
});
});
ws.on('close', () => {
clearInterval(heartbeatInterval);
console.log('Disconnected from Discord Gateway');
});
To send a Ping Command to the server, you can simply replace the heartbeat payload with a Ping payload:
ws.send(JSON.stringify({ op: 1, d: Date.now() }));
And to handle the Pong response, you can modify the ws.on('message')
callback to check if the response is a Pong with a matching nonce:
ws.on('message', (data) => {
const payload = JSON.parse(data);
switch (payload.op) {
case 10: {
// Received a hello payload, start sending heartbeats
const { heartbeat_interval } = payload.d;
heartbeatInterval = setInterval(() => {
ws.send(JSON.stringify({ op: 1, d: Date.now() }));
}, heartbeat_interval);
break;
}
case 11: {
// Received a heartbeat ACK from the server, do nothing
break;
}
case 1: {
// Received a Ping payload, send a Pong response with matching nonce
ws.send(JSON.stringify({ op: 3, d: payload.d }));
break;
}
default: {
// Handle other payload types here
break;
}
}
});