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One method for iterating through a collection and changing the position of each sprite separately is:

  1. Create a collection of sprites
  2. Use a loop to iterate through each sprite in the collection
  3. Within the loop, use the sprite's position property to change its x and y coordinates
  4. Use the game engine's update function to redraw the sprites with their new positions

Example code:

sprites = [sprite1, sprite2, sprite3]

for sprite in sprites:
    sprite.position = (sprite.position[0] + 10, sprite.position[1] - 5)

game_engine.update()

This code will increase the x-coordinate of each sprite by 10 and decrease the y-coordinate by 5, effectively moving each sprite to a new position on the game screen.