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There could be a few potential causes for this issue:

  1. The animation may not have been set up properly to handle repeated clicks. If the attack animation is meant to play once and then return to the idle state, it may not be functioning correctly if it's being interrupted by repeated clicks.

  2. The Unity code that handles the attack button may not be set up to handle multiple clicks in a short amount of time. If the code is only intended to trigger a single attack animation and then wait for a cooldown period, repeated clicks could be causing it to get stuck in a loop or otherwise malfunction.

  3. There could be a bug or glitch in the code itself that's causing it to behave unexpectedly when the attack button is clicked repeatedly.

To troubleshoot this issue, you may want to take the following steps:

  1. Check the animation timeline in your Unity project to ensure that the attack animation is set up to handle repeated clicks. If necessary, adjust the animation or create a new one that allows for this.

  2. Review the code that handles the attack button to ensure that it's designed to handle multiple clicks in a short amount of time. If necessary, modify the code or create a new script that addresses this issue.

  3. Test the code thoroughly to determine if there are any bugs or glitches causing the issue. Use Unity's debugging tools to step through the code and see where it's getting stuck or malfunctioning.

By taking these steps, you should be able to identify and resolve the issue with the attack animation glitching when the button is clicked repeatedly.