1 | initial version |
To confirm a match in a memory game using JavaScript, you can use the following steps:
Here is an example code for confirming a match in a memory game:
// Initialize variables to store the selected cards
var card1 = "";
var card2 = "";
// When user selects a card
function selectCard(cardValue) {
// If it's the first card, store its value in card1
if (card1 === "") {
card1 = cardValue;
}
// If it's the second card, store its value in card2
else if (card2 === "") {
card2 = cardValue;
// Compare values and confirm match if they are equal
if (card1 === card2) {
confirmMatch();
}
// If values do not match, show message and reset variables
else {
showMessage();
card1 = "";
card2 = "";
}
}
}
// Function to confirm match
function confirmMatch() {
alert("Congratulations! You found a match!");
card1 = "";
card2 = "";
}
// Function to show message when cards do not match
function showMessage() {
alert("Sorry, these cards do not match. Please try again.");
}
Note that in this example, the selectCard
function is called whenever a user clicks on a card. The cardValue
parameter represents the value of the card that the user has selected. The code first checks if it's the first card the user has selected. If it is, the cardValue
is stored in the card1
variable. If it's the second card, the cardValue
is stored in the card2
variable, and the values of card1
and card2
are compared.
If the values match, the confirmMatch
function is called, which displays a message to the user and resets the card1
and card2
variables. If the values do not match, the showMessage
function is called, which displays a message to the user and resets the card1
and card2
variables.