There are a few ways to make the game in Ren'Py wait for player action before progressing:
- Use a label and a jump statement. You can create a label that serves as a waiting point in your game, and use a jump statement to return to that label until the player completes a certain action. For example:
label waitforplayer:
# display some text or image to prompt the player
$ renpy.pause() # wait for the player to click or press a key
jump waitforplayer # return to this label until the player completes the action
- Use a show statement with pause=True. You can use the show statement with the pause=True option to display a text or image and wait for the player to click or press a key before progressing to the next line. For example:
show "Please click the button to continue" pause=True
this line will not be executed until the player clicks the button
- Use a menu with a "continue" option. You can create a menu that only has one option, "continue", and use it to wait for the player to click on it before progressing. For example:
menu:
"Please click the button to continue":
# this option will only be displayed when the player clicks
"Continue":
# this line will not be executed until the player clicks "Continue"