1 | initial version |
To enable the user to change the size of an MKCircle
element in a MKMapView
by using a gesture recognizer on the MKCircle
, follow these steps:
MKCircle
overlay to the MKMapView
.UIPinchGestureRecognizer
and add it to the MKMapView
.pinchGestureRecognized
method of the gesture recognizer, get the MKCircle
overlay that was touched using the MKMapView
's overlays
property and the locationInView
method of the gesture recognizer.MKCircle
overlay's radius based on the scale property of the gesture recognizer.MKCircle
overlay on the MKMapView
using the setNeedsDisplay
method of the MKMapView
.Here's some sample code that demonstrates how to do this:
class ViewController: UIViewController, MKMapViewDelegate {
var mapView: MKMapView!
var circleOverlay: MKCircle!
override func viewDidLoad() {
super.viewDidLoad()
// Initialize the MKMapView
mapView = MKMapView(frame: view.bounds)
mapView.delegate = self
view.addSubview(mapView)
// Add an MKCircle overlay to the map
let center = CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194)
let radius = 2000.0 // meters
circleOverlay = MKCircle(center: center, radius: radius)
mapView.add(circleOverlay)
// Add a UIPinchGestureRecognizer to the map
let pinchGestureRecognizer = UIPinchGestureRecognizer(target: self, action: #selector(pinchGestureRecognized(_:)))
mapView.addGestureRecognizer(pinchGestureRecognizer)
}
@objc func pinchGestureRecognized(_ gestureRecognizer: UIPinchGestureRecognizer) {
switch gestureRecognizer.state {
case .changed:
// Get the MKCircle overlay that was touched
let touchLocation = gestureRecognizer.location(in: mapView)
if let overlay = mapView.overlays.first(where: { overlay in
if let circleOverlay = overlay as? MKCircle,
let renderer = mapView.renderer(for: circleOverlay) as? MKCircleRenderer {
let circleCenter = mapView.convert(circleOverlay.coordinate, toPointTo: mapView)
let centerToTouch = CGVector(dx: touchLocation.x - circleCenter.x, dy: touchLocation.y - circleCenter.y)
let distanceToTouch = centerToTouch.length()
return distanceToTouch <= renderer.lineWidth + 10 // Add 10pt error margin
}
return false
}) as? MKCircle,
let renderer = mapView.renderer(for: overlay) as? MKCircleRenderer {
// Update the MKCircle radius based on the pinch gesture
let scale = Double(gestureRecognizer.scale)
let oldRadius = overlay.radius
let newRadius = max(100.0, oldRadius * scale)
overlay.radius = newRadius
// Redraw the MKCircle overlay
renderer.setNeedsDisplay()
}
default:
break
}
}
}
In this example, the pinchGestureRecognized
method checks which MKCircle
overlay was touched by the gesture recognizer based on the distance between the touch location and the center of each MKCircle
overlay. Then, it updates the radius of the MKCircle
overlay based on the scale property of the gesture recognizer, making sure not to set the radius lower than 100 meters. Finally, it redraws the MKCircle
overlay on the MKMapView
.