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initial version
  1. Open Visual Studio and create a new project.
  2. Add a new source file to the project.
  3. Include the windows.h header file in the source file.
  4. Declare a pointer variable of type HMODULE to hold the handle of the loaded library.
  5. Use the LoadLibraryW() function to load the library and store its handle in the pointer variable.
  6. Check if the library was loaded successfully by checking if the pointer variable is null. If it is null, then display an error message and exit the program.
  7. Call the GetProcAddress() function to get the address of the function you want to use from the library.
  8. Cast the address of the function to the appropriate function pointer type.
  9. Call the function using the function pointer.
  10. Use the FreeLibrary() function to free the library after you have finished using it.

Note: Before using LoadLibraryW(), make sure that the library you want to load is located in a directory that is included in the system or user's PATH environment variable. If the library is located in a non-standard directory, you will need to provide the full path to the library when calling LoadLibraryW().