- Open Visual Studio and create a new project.
- Add a new source file to the project.
- Include the windows.h header file in the source file.
- Declare a pointer variable of type HMODULE to hold the handle of the loaded library.
- Use the LoadLibraryW() function to load the library and store its handle in the pointer variable.
- Check if the library was loaded successfully by checking if the pointer variable is null. If it is null, then display an error message and exit the program.
- Call the GetProcAddress() function to get the address of the function you want to use from the library.
- Cast the address of the function to the appropriate function pointer type.
- Call the function using the function pointer.
- Use the FreeLibrary() function to free the library after you have finished using it.
Note: Before using LoadLibraryW(), make sure that the library you want to load is located in a directory that is included in the system or user's PATH environment variable. If the library is located in a non-standard directory, you will need to provide the full path to the library when calling LoadLibraryW().