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How can mouse HID packets be captured in Windows using C++?

asked 2022-03-16 11:00:00 +0000

devzero gravatar image

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answered 2021-09-09 09:00:00 +0000

ladyg gravatar image

To capture mouse HID packets in Windows using C++, you can use the Microsoft Raw Input API. This allows you to register your application to receive input messages for devices such as keyboards, mice, and other HID devices.

To capture mouse HID packets specifically, you can follow these steps:

  1. Register your application for raw input using the RegisterRawInputDevices function. This specifies which devices your application wants to receive input messages for.

  2. In your message loop, use the GetMessage function to retrieve the input messages that are sent to your application.

  3. When you receive a raw input message, check the RAWINPUTHEADER structure to determine which device it is from.

  4. If the device is a mouse, cast the RAWINPUT structure to a RAWMOUSE structure and examine its members to determine the mouse input.

Here is some sample code that demonstrates how to capture mouse input using the Raw Input API in C++:

#include <Windows.h>

// Handle raw input messages
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    switch (uMsg)
    {
    case WM_INPUT:
    {
        // Get size of the raw input data
        UINT size;
        GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));

        // Allocate memory for the raw input data
        LPBYTE data = new BYTE[size];
        if (data == NULL) {
            return 0;
        }

        // Get the raw input data
        if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, data, &size, sizeof(RAWINPUTHEADER)) == size)
        {
            RAWINPUT* raw = (RAWINPUT*)data;

            // Check if the input is from a mouse
            if (raw->header.dwType == RIM_TYPEMOUSE)
            {
                RAWMOUSE* mouse = &raw->data.mouse;

                // Process mouse input here
                // mouse->usButtonFlags contains button state information
                // mouse->lLastX, mouse->lLastY contain relative mouse position information
            }
        }

        delete[] data;
        return 0;
    }
    }

    return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

int main()
{
    // Create window and register for raw input
    HWND hwnd = CreateWindowEx(
        0,
        L"STATIC", L"Raw Input Window",
        WS_POPUP, 0, 0, 640, 480,
        NULL, NULL, NULL, NULL);

    RAWINPUTDEVICE rid;
    rid.usUsagePage = 1;
    rid.usUsage = 2;
    rid.dwFlags = RIDEV_INPUTSINK;
    rid.hwndTarget = hwnd;

    RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE));

    // Enter message loop
    MSG msg;
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }

    return 0;
}

This code creates a window and registers for raw input from mice using the RIDEV_INPUTSINK flag. The WindowProc function processes the raw input messages and extracts the mouse input using the RAWMOUSE structure. The message loop uses the GetMessage function to retrieve messages and dispatches them to the WindowProc function using the DispatchMessage function.

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Asked: 2022-03-16 11:00:00 +0000

Seen: 8 times

Last updated: Sep 09 '21