There are several potential solutions to resolve the error message "Unable to parse Build" in a WebGL build:
Check for Syntax Errors: The error message can be caused by syntax errors in the code. Check the console log for any syntax errors and resolve them.
Clear Cache and Cookies: Clear your cache and cookies before testing the WebGL build again. This can help to resolve issues caused by outdated or corrupt data stored in the browser.
Update Software: Make sure that all software used to build the WebGL project is up to date. This includes the Unity engine, graphics drivers, and web browser.
Check File Structure: Review the file structure of the WebGL build and ensure all necessary files are included and in the correct place.
Increase Memory Allocation: The error message could be caused by insufficient memory allocation for the WebGL build. Try increasing the memory allocation by updating the settings in the Unity editor.
Use a Different Browser: Some web browsers may not support WebGL or may have limitations that cause issues with WebGL builds. Try using a different browser to see if the issue is resolved.
Asked: 2022-08-10 11:00:00 +0000
Seen: 2 times
Last updated: Feb 16 '22