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What is the process of overlaying a view with animation in Android development using Kotlin?

asked 2023-06-28 19:15:11 +0000

scrum gravatar image

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answered 2023-06-28 19:18:01 +0000

bukephalos gravatar image

The process of overlaying a view with animation in Android development using Kotlin involves the following steps:

  1. Create a new animation resource in res/anim folder using XML file. For example, create a fade-in animation:
<?xml version="1.0" encoding="utf-8"?>
<alpha xmlns:android="http://schemas.android.com/apk/res/android"
    android:fromAlpha="0.0"
    android:toAlpha="1.0"
    android:duration="1000"/>
  1. In your activity or fragment, find the view you want to animate and create an Animation object using AnimationUtils.loadAnimation method:
val viewToAnimate = findViewById<View>(R.id.view_to_animate)
val animation = AnimationUtils.loadAnimation(this, R.anim.fade_in)
  1. Set an AnimationListener to the Animation object to listen for animation events like start, end, and repeat:
animation.setAnimationListener(object : Animation.AnimationListener {
    override fun onAnimationStart(animation: Animation?) {
        // Animation started
    }

    override fun onAnimationEnd(animation: Animation?) {
        // Animation ended
    }

    override fun onAnimationRepeat(animation: Animation?) {
        // Animation repeated
    }
})
  1. Start the animation using startAnimation method:
viewToAnimate.startAnimation(animation)
  1. Optionally, you can use AnimatorSet to combine multiple animations and create more complex animations:
val fadeIn = ObjectAnimator.ofFloat(viewToAnimate, View.ALPHA, 0f, 1f)
fadeIn.duration = 1000

val translationY = ObjectAnimator.ofFloat(viewToAnimate, View.TRANSLATION_Y, 0f, 100f)
translationY.duration = 500

val set = AnimatorSet()
set.playSequentially(fadeIn, translationY)
set.start()
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Asked: 2023-06-28 19:15:11 +0000

Seen: 10 times

Last updated: Jun 28 '23