The initState
function is called twice when the stateful widget is created because of the way Flutter's framework manages the lifecycle of widgets.
The first time it is called is during the widget creation process, where Flutter first creates the widget tree and initializes all the widgets. This is usually triggered by calling setState()
during the build method or when the widget is first created.
The second time it is called is after the widget has been inserted into the widget tree and is ready to be displayed. This is due to the fact that the framework may need to rebuild the widget tree for various reasons, such as when an animation is triggered or when data changes, and thus calls the build
method of the widget again, which in turn calls the initState()
function again.
In summary, the initState
function is called twice to ensure that the widget is properly initialized and reinitialized when necessary, in order to maintain a consistent UI state.
Please start posting anonymously - your entry will be published after you log in or create a new account. This space is reserved only for answers. If you would like to engage in a discussion, please instead post a comment under the question or an answer that you would like to discuss
Asked: 2023-02-02 11:00:00 +0000
Seen: 7 times
Last updated: Apr 04 '22
When I attempt to generate a database, why does the azure-cosmos-emulator become unresponsive?
Why isn't the Tailwind animate-spin functioning on mobile?
What is the minimum configuration required for Vespa's YQL userInput to function?
Why isn't the date picker dialog displayed in an Android fragment using Kotlin in Android Studio?
How can one ensure that sub-classes have uniform method parameters in TypeScript?
How can the calculation of matrix determinant be performed using CUDA?