Ask Your Question
4

What is the process for creating a circle using osgEarth::CircleNode?

asked 2023-05-10 01:55:49 +0000

scrum gravatar image

edit retag flag offensive close merge delete

1 Answer

Sort by ยป oldest newest most voted
1

answered 2023-05-10 02:22:01 +0000

plato gravatar image

Here is an example code snippet for creating a circle using osgEarth::CircleNode:

#include <osgEarth/CircleNode>
#include <osgEarth/GeoData>

// create a GeoPoint as the center of the circle
osgEarth::GeoPoint center(osgEarth::SpatialReference::get("wgs84"), -105.2207, 40.0239, 0.0, osgEarth::ALTMODE_ABSOLUTE);

// create a CircleNode with a radius of 500 meters, 360 segments, and a red fill color
osgEarth::CircleNode* circle = new osgEarth::CircleNode(center, 500.0, 360, osgEarth::Color::Red);

// add the circle to a parent node or scene graph
parent->addChild(circle);

First, you need to create a GeoPoint to define the center of the circle. The GeoPoint includes a spatial reference (such as "wgs84"), latitude and longitude in degrees, and an altitude in meters (use 0.0 for 2D circles).

Next, create a CircleNode with the GeoPoint center, radius in meters, number of segments (for the circle's shape), and a fill color (optional).

Finally, add the CircleNode to a parent node or scene graph to visualize the circle.

edit flag offensive delete link more

Your Answer

Please start posting anonymously - your entry will be published after you log in or create a new account. This space is reserved only for answers. If you would like to engage in a discussion, please instead post a comment under the question or an answer that you would like to discuss

Add Answer


Question Tools

Stats

Asked: 2023-05-10 01:55:49 +0000

Seen: 10 times

Last updated: May 10 '23