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How can a cylinder be transformed using three.js?

asked 2022-05-17 11:00:00 +0000

qstack gravatar image

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answered 2023-02-19 09:00:00 +0000

scrum gravatar image

To transform a cylinder using Three.js, you can use the following code:

  1. Create a cylinder geometry and material:
var cylinderGeometry = new THREE.CylinderGeometry( radiusTop, radiusBottom, height, radialSegments );
var cylinderMaterial = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
  1. Create a cylinder mesh using the geometry and material:
var cylinderMesh = new THREE.Mesh( cylinderGeometry, cylinderMaterial );
  1. Add the cylinder mesh to the scene:
scene.add( cylinderMesh );
  1. Use the position, rotation, and scale properties of the mesh to transform it as needed:
cylinderMesh.position.set( x, y, z );
cylinderMesh.rotation.set( xRotation, yRotation, zRotation );
cylinderMesh.scale.set( xScale, yScale, zScale );
  1. You can also animate the cylinder using the requestAnimationFrame() method:
function animate() {
    requestAnimationFrame( animate );
    cylinderMesh.rotation.y += 0.01;
    renderer.render( scene, camera );
}

This will rotate the cylinder around the Y-axis. You can modify the animation to suit your needs.

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Asked: 2022-05-17 11:00:00 +0000

Seen: 9 times

Last updated: Feb 19 '23