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How can animations be converted using Jetpack Compose?

asked 2022-12-10 11:00:00 +0000

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answered 2021-07-05 17:00:00 +0000

devzero gravatar image

Animations can be converted using Jetpack Compose by using the built-in animation APIs provided by the framework. This includes the animate* functions that allow you to animate the values of composables using different types of interpolation and duration.

For example, to animate the opacity of a composable, you can use the animateFloat function as follows:

var alpha by remember { mutableStateOf(0f) }

Box(
    Modifier
        .alpha(alpha)
        .size(100.dp)
        .background(Color.Blue)
        .clickable {
            alpha = if (alpha == 1f) 0f else 1f
        }
) {
    Text("Animate")
}

LaunchedEffect(Unit) {
    animateFloat(
        targetValue = if (alpha == 1f) 0f else 1f,
        animationSpec = tween(durationMillis = 1000)
    ) { value ->
        alpha = value
    }
}

In this example, we start by defining a mutable state variable alpha that represents the current opacity of the composable. We then use the Box composable to create a clickable rectangle whose opacity is controlled by alpha. Finally, we use the animateFloat function to animate the value of alpha whenever the composable is clicked.

The animateFloat function takes two parameters: the targetValue represents the final value that we want to animate the property to, while the animationSpec parameter defines the animation duration and interpolation. In this case, we use a simple tween animation with a duration of 1000 milliseconds.

By using the built-in animation APIs provided by Jetpack Compose, we can easily create complex animations that respond to user input and other events.

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Asked: 2022-12-10 11:00:00 +0000

Seen: 11 times

Last updated: Jul 05 '21