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What is the process of creating a tree with nodes that can identify their parent and children in Rust?

asked 2022-06-15 11:00:00 +0000

pufferfish gravatar image

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answered 2023-03-17 14:00:00 +0000

qstack gravatar image

There are several ways to create a tree with nodes that can identify their parent and children in Rust, but one possible process is:

  1. Define a struct for the node that contains the necessary information, such as the value, the parent node (an optional reference or a nullable pointer), and a vector of child nodes.
struct Node<T> {
    value: T,
    parent: Option<Box<Node<T>>>,
    children: Vec<Box<Node<T>>>,
}
  1. Implement methods for the node that allow adding, removing, and accessing its children, as well as updating its parent relationship when necessary.
impl<T> Node<T> {
    fn add_child(&mut self, value: T) -> &mut Node<T> {
        let child = Box::new(Node {
            value: value,
            parent: Some(Box::new(self.clone())),
            children: Vec::new(),
        });
        self.children.push(child);
        self.children.last_mut().unwrap().as_mut()
    }

    fn remove_child(&mut self, index: usize) -> T {
        let child = self.children.remove(index);
        child.parent = None;
        child.value
    }

    fn get_child(&self, index: usize) -> Option<&Node<T>> {
        self.children.get(index).map(|child| child.as_ref())
    }

    fn get_parent(&self) -> Option<&Node<T>> {
        self.parent.as_ref().map(|parent| parent.as_ref())
    }

    fn set_parent(&mut self, parent: Option<Box<Node<T>>>) {
        self.parent = parent;
    }
}
  1. Create a root node and use its add_child method to build the tree recursively by attaching child nodes to their parent nodes.
let mut root = Node {
    value: "root",
    parent: None,
    children: Vec::new(),
};

let mut child1 = root.add_child("child1");
let mut child2 = root.add_child("child2");

let mut child11 = child1.add_child("child11");
let mut child12 = child1.add_child("child12");

let mut child21 = child2.add_child("child21");
let mut child22 = child2.add_child("child22");
  1. Use the methods of the nodes to traverse, modify, or query the tree as needed. For example:
assert_eq!(root.get_child(0).unwrap().get_child(1).unwrap().value, "child12");

child11.set_parent(Some(Box::new(child2)));
assert!(child11.get_parent().unwrap().value == "child2" && child1.children.len() == 1 && child2.children.len() == 3);
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Asked: 2022-06-15 11:00:00 +0000

Seen: 7 times

Last updated: Mar 17 '23